Shaman T8.5 PTR Gear Changes

By Psionic March 27th, 2009, under PC Games, World of Warcraft

Much to my dismay, it appeared as though the T8.5 for Elemental Shaman was going to have a lot of MP/5 (which is basically useless for us, even more so with Chain Heal nerf). Blizzard has come through and listened to the community (or always planned it and updated the gear!) but all that MP/5 is now Crit and even better, pure Hit Rating.

This is a truly fantastic change, my gear spreadsheets will no longer have cloth items for Helm/Chest. The best part about the new stats is with all this Hit Rating, we can actually choose a different trinket than +Hit and still be hit-capped. There are still some items that are better as Cloth but personally I don’t like being seen in Cloth.

Link courtesy mmo-champion Elemental T8.5

Edit: It looks pretty wicked.

Druid Leveling

By Psionic December 24th, 2008, under PC Games, World of Warcraft

This week I’m working on leveling up my awesome drood, and just hit 73.  On my shaman I made sure to do the quest achievements as I leveled up so I didn’t have to do them later. Doing the same thing now on my druid, but I know it’s not the fastest way to level.  Leveling for a second time to 80 is going to be grueling, and some of the starter quests are mundane. However, there is some great lore in the beginning zones that I see now directly relate to lore in Storm Peaks and Icecrown, and at times it’s pretty fun.

Psionic riding a flaming arrow.

Psionic riding a flaming arrow.

Surfing a flaming arrow. What is cooler than that?

Storm Peaks

By Psionic December 10th, 2008, under PC Games, World of Warcraft

Wrath of the Lich King has brought hundreds of exciting new quest lines, done in more detail than ever before. Not just in lore, but in the immersion of the player in the quest.  The days of retrieving or slaughtering X number of Y are not gone, but they have certainly evolved.

My Shaman, Psionic (Nazjatar), has been level 80 for a couple weeks now. In my own journeys I have been completing the Quest achievements in Northrend and have come across several chains that are really cutting-edge.  My favorite so far was Storm Peaks, in the chain that leads to the dailies for Sons of Hodir.

Thorim

Thorim

There are around 20-25 quests in the chain, beginning with simple requests from Lok’lira the Crone, inside a cave.  She transforms you to appear as a Hyldnir, an ancient race of female (except for the King) warriors.  Through your efforts an alliance forms between the Hyldnir and the Sons of Hodir.  Certain aspects of the world change depending on where you are in the quest line, so it truly feels as if you guide the outcome of the truce.  And the ending… magnificent.  I won’t spoil it for you, go find out for yourself!

The starting quest is They Took Our Men!

Fallout 3.2!

By Dark Escape December 6th, 2008, under XBOX 360

“Possible Spoiler Alert”

When we left off I was on my way to the library. Well, the library ended up being a lot easier than I figured it was going to be. When I entered the library, I was greeted by a scholar of sorts and the mighty Brotherhood of Steel. Instead of just killing me and asking questions later, they pondered why I was there. I told them that I was a scholar myself and had come to bask in the fine books of knowledge that the library held. Knowing full well that after an apocalypse little if any books would still exist.

The BOS scholar asked me to collect and bring her any pre-war books that I may come across in the library as well as anywhere else. I agreed and went along to do my business. Once done there I finished that quest and headed off to Rivet City in search of an Android. In my search of finding anyone that may know anything about this android, I did happen to run across a man by the name of Mr. Zimmer. He happened to be the androids’ maker and wanted his investment back, with my help of course. I agreed and went off to find out more about this android.

Later in my search I was cornered by a lady claiming to be a part of some movement. She wanted me to tell Mr. Zimmer that I had found the android dead and to show him a piece that she provided that came directly from the android itself. I agreed and told Mr. Zimmer that I found the android dead and showed him the proof. Very displeased, Mr. Zimmer decided that my evidence was conclusive and proceeded to head back to his hometown in a mood of anger and disappointment. I never got to meet the android myself who was very much alive as you know. I hope that maybe one day I might be able to head back to that town and meet the “man” whose life I saved.

As I made my departure I remember a letter that a young lady back in Megaton wanted me to deliver to her family. I forget the name of the town but my next task is going there and when I get there, you will know. So until next time wastelanders, what adventure will unfold? Stay tuned…

Fallout 3 Is For Me!

By Dark Escape November 18th, 2008, under XBOX 360

“Possible Spoiler Alert”

Ah, the smell of nuclear air, the taste of nuclear water and a rodent on a stick. The bomb to explode or the raider with a gun waiting to take your head off if you get to close. Must be Fallout 3, with a radroach nipping at your feet and mutated wasp in your face, there is nothing that says post apocalyptic like Fallout.

Starting off in the Vault being born in the great steel trap. At age one I learned what skills I would have in term of my physical feats. At the age of ten I got my very own PipBoy 3000, in which all my vital information would be stored. At age 19 my father left the Vault without even telling me goodbye and so I follow in his footsteps to ask him why. Outside the vault just down the block I run into the town of Megaton. The open plains of this world are destroyed to no end, but fun is to be had here in this desert of radiation. Through tons of quest I’ve met a lot of people and have done a lot of things. The Robco factory gave me hell! Now to the library to fetch a book of sorts, what will happen… I’ll let you know.

Now that we are all up to date, look for updated editions of my journeys as I take you through my experiences in the vast plains of Fallout 3!

Spore: Divine Recreational Micro-management

By Psionic September 16th, 2008, under PC Games

Last week I picked up a copy of Spore over at my local Best Buy. I was really, really psyched to get Spore installed.  Like countless others, I’ve read and watched videos about the game for at least the past year, so I have high expectations (of the creation tools).

As soon as I got home, I opened up the box and popped in the DVD-ROM.  Nothing happens. Nothing. Open up Windows Explorer, and it’s telling me that there is a write-able blank DVD in my drive.  Hmm, maybe my drive isn’t working? After all the hype, surely Spore can at least install.  After an hour of testing DVDs, reinstalling my drive (twice), and trying other DVD-ROMs I tried another computer and everything read perfectly.

I unhooked my external hard drive and put it on the other computer, then copied the DVD files into a new directory (I called it “Spore DVD”). I moved the hard drive back, and from those files installed the game easily, entered my codes, and got into the game.  I already had my Spore ID so I was off!

DRM: I later learned that the reason I went through nearly 2 hours of hassle just to install was because of the DRM (Digital Rights Management).  I’m pretty sure that having Daemon Tools installed (even though I wasn’t emulating a drive) is what caused my DVD drive to not see the files. I could be wrong.  But why even do that? When you can just copy the files to an external and have no issues? Makes no sense at all to me.  The install-limit is irresponsible. This is an expensive rental – disclose it.  People still have Nintendo games 15+ years old that work perfectly and I now own a game that the 3rd (or 5th?) reformat is a coaster by design!

Bad management decisions (AGAIN from EA) aside…

I’m loving Spore. My first ‘world’ I played through all the way to the space-age non-stop. It was just fun. Each era was short enough to not drag on too much, but long enough to be interesting and really get into it. The controls were a little too different on the tribal era, but I got used to it.

To start I played a carnivore, and throughout each stage was extremely aggressive, never made any alliances, cause I figured it would be the quickest. I think it was, I got to space in about 5 hours, maybe 6. It can be done much quicker, but I was learning and taking time to design unique buildings, cars, etc. Once I got to space I attacked a colony and made enemies fast and kept dying. So, I decided to start a new galaxy and do the exact opposite.

I was surprised how much harder it was being an herbivore. Creature era started out excruciatingly slow, but by the middle of the progression, I started moving along nicely into tribal. During civilization, blowing my enemies to smithereens was not an option, instead, you convert them to your religion. It was pretty funny to be projecting giant videos of your species to neighboring cities.

Space era has been… trivial. It’s fun but there definitely needs to be a patch, specifically to fix your cities always calling for help. And space is huge. Like, the timer missions can be upsetting when you are looking around the galaxy wondering, where the hell am I going?

I’ll play it off and on for awhile I’m sure, it’s a very good 1-player game.

———————————————————-

DRM UPDATE

Ars Technica published an article where they tested the DRM restrictions, and found out it may not be so bad after all!

“While the issue of the install limit is a touchy one, it doesn’t look like a normal install will do much to use up your limit, and in fact we surpassed the install limit by a few times before running into an issue. Even after being told that we were “renting” the game, EA was happy to give us a new key to run the game. In this case, customer service wins, and we left wondering if the DRM controversy might be more philosophical in nature than rooted in any real-world inconveniences.”

Click here to visit this Ars Technica article.

Braid

By Psionic August 29th, 2008, under XBOX 360

I was hopefully one of the many that shelled out the mere $15 for Braid on XBLA. Well worth it.

There were several puzzles that were complicated more than you’d imagine.  There was one level that I thought was bugged cause the door would open then shut right away, waste your key, and make you have to restart the level.  As it turns out it’s the level where going backwards turns back time and back in time… the door is shut.

The last level was thought-provoking and exciting, I’ll never forget it.

LO Birthday Raids (Screenshots)

By Psionic June 6th, 2008, under World of Warcraft

Here are the screenshots for the LO Raids. Most of the names are not legible, as you can imagine.

LO Birthday Raids

By Psionic June 6th, 2008, under World of Warcraft

LO had it’s 3-year anniversary raids today! We’re raiding Mags right now and will be doing Gruul’s once he is dead. There were at least 100 people that showed up and the screenshots I got were awesome!

I’ll post screenshots in the next post after the raid.

We also learned a valuable lesson. If you try to kill Kazzak with 150 people, you don’t have a freaking chance. Most are at 6-8 FPS and every time you die, Kazzak gains health. Within 20 seconds we had him at 55% health and then at least half of us died, bringing Kazzak back to full health. Epic fail indeed. Alas, it was still fun!

WoW FigurePrints

By Psionic December 11th, 2007, under World of Warcraft

The Instance podcast recently released info on the new Dell/Blizzard box. For info on that, visit theinstance.net. Basically, it’s a laptop that’s semi-customized for you and you get a bunch of Blizzard goodies. But here’s what takes the cake! Figureprints.com gets the item data from wowarmory.com for your toon, and turns it into 3d Figurines. If you want one of your toon, they are only 99 bucks.